Game Software

In order for your game software to be successful, we at Dagmusic have various methods to help you achieve this goal. We have artists that could provide for game music, character voice-overs, and translation of characters’ lines into different languages – all creative elements that could make your unique Made-In-Japan game that will be well-received in an international market.

  • Character voice-overs
  • Game music (interval music/theme song/ending song)
  • Translation of voice-over scripts

Audition

We can organize auditions for voice-over artists and composers of your choice. If you are confused about what kind of voice your game software character should have, or what type of music should be the BGM for your game – not to worry, you can have an audition with our talented and versatile artists. We will help organize the actual audition and following up with the artists of your choice – until the very end of your project.

Projects

Wii Winning Eleven Play Maker 2008

Time Hollow CD cover
World Soccer Winning Eleven 2008

Time Hollow CD cover
World Soccer Winning Eleven Original Soundtracks

Time Hollow CD cover
Time Hollow
April 2008

Time Hollow CD cover
Legendia - Hotaribu
August 2007

Termi Nanoha 2
February 2007

Final Fantasy Crystal Chronicles
September 2006

Little Jammer
January 2007

Little Jammer

Sean Bricknell Art
© Sean Bricknell